Publikationen.

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Eye-Perspective View Management for Optical See-Through Head-Mounted Displays (2023)

ACM CHI Conference on Human Factors in Computing Systems
inproceeding
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Towards a Framework for Validating XR Prototyping for Performance Evaluations of Simulated User Experiences (2023)

IEEE International Symposium on Mixed and Augmented Reality (ISMAR)
inproceeding
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AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality (2022)

ACM CHI Conference on Human Factors in Computing Systems
inproceedingHonorable Mention
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Comparing low sensory enabling (LSE) and high sensory enabling (HSE) virtual product presentation modes in e‐commerce (2022)

Information Systems Journal
journal article
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Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays (2022)

In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops,
inproceeding
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Exploring Input Approximations for Control Panels in Virtual Reality (2021)

IEEE Conference on Virtual Reality and 3D User Interfaces
inproceeding
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Video-Annotated Augmented Reality Assembly Tutorials (2020)

Proceedings of the 33rd Annual ACM Symposium on User Interface Software and Technology (UIST '20). Association for Computing Machinery, New York, NY, USA, 1010–1022
inproceeding
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(How) Can an App Support Physiotherapy for Frozen Shoulder Patients? (2019)

Human-Computer Interaction – INTERACT 2019. INTERACT 2019. Lecture Notes in Computer Science, vol 11746. Springer
inproceedingReviewers Choice Award
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TrackCap: Enabling Smartphones For 3D Interaction on Mobile Head-Mounted Displays (2019)

CHI Conference On Human Factors in Computing Systems Proceedings
inproceeding
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Augmented Reality Brings the Real World into Natural History Dioramas with Data Visualizations and Bioacoustics at the Carnegie Museum of Natural History (2019)

Curator: The Museum Journal, 62 (2), 177-193
journal article
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Der Einsatz von Virtual Reality im Marketing: Implikationen für die Entwicklung von neuen Vertriebsmodellen (2018)

12. Forschungsforum der österreichischen Fachhochschulen (FFH), 2018.
inproceeding
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EatAR Tango: Results on the Accuracy of Portion Estimation (2017)

2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), pp. 284-287, 2017.
inproceeding
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Mobile Phone–Supported Physiotherapy for Frozen Shoulder: Feasibility Assessment Based on a Usability Study (2017)

JMIR Rehabilitation and Assistive Technologies, 4 (2), 2017.
journal article
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Retargeting Video Tutorials Showing Tools With Surface Contact To Augmented Reality (2017)

ACM Conference On Human Factors in Computing Systems (CHI), 2017.
inproceeding
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Adaptive User Perspective Rendering For Handheld Augmented Reality (2017)

IEEE Symposium On 3D User Interfaces, 2017. pp. 83–92
inproceedingHonorable Mention
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An Interactive 3D Health App with Multimodal Information Representation for Frozen Shoulder (2017)

Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, pp. 3:1–3:11, ACM, Vienna, Austria, 2017, ISBN: 978-1-4503-5075-4.
inproceeding
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EatAR Tango: Portion Estimation on Mobile Devices with a Depth Sensor (2017)

Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, pp. 46:1–46:7, ACM, Vienna, Austria, 2017, ISBN: 978-1-4503-5075-4.
inproceeding
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Adaptive Information Density For Augmented Reality Displays (2016)

IEEE Virtual Reality, 2016. pp. 83–92,
inproceeding
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Temporal Coherence Strategies for Augmented Reality Labeling (2016)

IEEE Transactions On Visualization and Computer Graphics, 22 (4), pp. 1415–23, 2016.
journal article
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Exploring real world points of interest: Design and evaluation of object-centric exploration techniques for augmented reality (2015)

Pervasive and Mobile Computing, 18 , pp. 55 - 70, 2015, ISSN: 1574-1192.
journal article
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Evaluation der Interaktion mit einer AR-basierten Smartphone-App (2014)

Butz, Andreas; Koch, Michael; Schlichter, Johann H (Ed.): Mensch & Computer, pp. 165-174, De Gruyter Oldenbourg, 2014.
inproceeding

A mobile augmented reality system for portion estimation (2014)

2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 375-376, 2014.
inproceeding

Can mobile augmented reality systems assist in portion estimation? A user study (2014)

2014 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design (ISMAR-MASH'D), pp. 51-57, 2014, ISSN: 2381-8360.
inproceeding
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Transitional Augmented Reality navigation for live captured scenes (2014)

2014 IEEE Virtual Reality (VR), pp. 21-26, 2014, ISSN: 1087-8270.
inproceeding