Publikationen.

AirRes Mask: A Precise and Robust Virtual Reality Breathing Interface Utilizing Breathing Resistance as Output Modality (2022)

ACM CHI Conference on Human Factors in Computing Systems
inproceedingHonorable Mention

Comparing low sensory enabling (LSE) and high sensory enabling (HSE) virtual product presentation modes in e‐commerce (2022)

Information Systems Journal
journal article

Towards Eye-Perspective Rendering for Optical See-Through Head-Mounted Displays (2022)

In IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops,
inproceeding

(How) Can an App Support Physiotherapy for Frozen Shoulder Patients? (2019)

Human-Computer Interaction – INTERACT 2019. INTERACT 2019. Lecture Notes in Computer Science, vol 11746. Springer
inproceedingReviewers Choice Award

TrackCap: Enabling Smartphones For 3D Interaction on Mobile Head-Mounted Displays (2019)

CHI Conference On Human Factors in Computing Systems Proceedings
inproceeding

Augmented Reality Brings the Real World into Natural History Dioramas with Data Visualizations and Bioacoustics at the Carnegie Museum of Natural History (2019)

Curator: The Museum Journal, 62 (2), 177-193
journal article

EatAR Tango: Results on the Accuracy of Portion Estimation (2017)

2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR-Adjunct), pp. 284-287, 2017.
inproceeding

Mobile Phone–Supported Physiotherapy for Frozen Shoulder: Feasibility Assessment Based on a Usability Study (2017)

JMIR Rehabilitation and Assistive Technologies, 4 (2), 2017.
journal article

Retargeting Video Tutorials Showing Tools With Surface Contact To Augmented Reality (2017)

ACM Conference On Human Factors in Computing Systems (CHI), 2017.
inproceeding

Adaptive User Perspective Rendering For Handheld Augmented Reality (2017)

IEEE Symposium On 3D User Interfaces, 2017. pp. 83–92
inproceedingHonorable Mention

An Interactive 3D Health App with Multimodal Information Representation for Frozen Shoulder (2017)

Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, pp. 3:1–3:11, ACM, Vienna, Austria, 2017, ISBN: 978-1-4503-5075-4.
inproceeding

EatAR Tango: Portion Estimation on Mobile Devices with a Depth Sensor (2017)

Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services, pp. 46:1–46:7, ACM, Vienna, Austria, 2017, ISBN: 978-1-4503-5075-4.
inproceeding

Evaluation der Interaktion mit einer AR-basierten Smartphone-App (2014)

Butz, Andreas; Koch, Michael; Schlichter, Johann H (Ed.): Mensch & Computer, pp. 165-174, De Gruyter Oldenbourg, 2014.
inproceeding

A mobile augmented reality system for portion estimation (2014)

2014 IEEE International Symposium on Mixed and Augmented Reality (ISMAR), pp. 375-376, 2014.
inproceeding

Can mobile augmented reality systems assist in portion estimation? A user study (2014)

2014 IEEE International Symposium on Mixed and Augmented Reality - Media, Art, Social Science, Humanities and Design (ISMAR-MASH'D), pp. 51-57, 2014, ISSN: 2381-8360.
inproceeding

Transitional Augmented Reality navigation for live captured scenes (2014)

2014 IEEE Virtual Reality (VR), pp. 21-26, 2014, ISSN: 1087-8270.
inproceeding